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CYBER HAWK

PRIVACY POLICY

// EFFECTIVE DATE: 2025-01-01

Cyber Hawk is engineered with a minimal data surface. Every system in this game runs client-side, meaning inside your own browser. We have no servers receiving gameplay data, no user profiles, and no telemetry. What happens in the grid stays in the grid.

// DATA ARCHITECTURE

The game executes entirely in your browser's JavaScript runtime. No network requests are made for gameplay data, scores, or player behaviour. Our infrastructure has no inbound data channel from players — by design.

// LOCAL PERSISTENCE

Cyber Hawk uses your browser's local storage API to persist your sector score and personal record between sessions. This key-value store exists only on your machine. We have no read or write access to it. Clearing your browser's data for this origin removes it instantly and completely.

// TRACKING & COOKIES

Zero tracking technologies are deployed on Cyber Hawk. No cookies, no pixels, no fingerprinting scripts, no session identifiers, no beacons. There is no advertising network embedded in this game and never will be.

// FONT CDN

Cyber Hawk loads typefaces via Google Fonts. This causes your browser to make a standard HTTPS request to Google's font delivery servers, which may log your IP address as part of routine CDN operation. This request is subject to Google's privacy policy. We receive no information from it and have no control over Google's logging practices.

// MINORS

Cyber Hawk contains no age-restricted content and collects no personal information from users of any age. There is no mechanism through which a minor's data could be captured by this game.

// POLICY REVISIONS

If our data practices change in any way, this page will be updated with a new effective date. We commit to keeping this document accurate and plain-language throughout.